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Integrate the Internet
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I
Prescription for Learning

Strengthening Curriculum using the Internet

Research: NETS 6
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The last of the six NETS technology foundations deals with using technology as a problem-solving and decision-making tool.

6. Problem-Solving and Decision Making

Using higher-order thinking skills, technology can be a tool to help students problem solve real world situations. Here are some examples of web sites that employ these strategies to student learning:

 
Scanvenger Hunts
Here is a list of treasure hunts.
 

Interactive Web Sites

As Internet technology improves and schools upgrade their systems to accommodate these new technologies, teachers will be able to access and integrate interactive sites with their established curriculum. Here are some sites that require some decision-making and problem solving. These sites require Flash or Shockwave to be installed on computers:

Alfy
ALFY is a fun, accessible, educational center stocked with interactive stories, games, crafts, activities, and much more. Designed for children ages 3-10 with the guidance of an Advisory Board of world-leading psychologists and educators, ALFY is revolutionizing the way kids learn and play online.
Fun School.com
From preschool through sixth grade, students will find interactive games that will challenge their thinking.
Game Goo
Designed for the K-2 student these activities include Standards of Learning that are being met.
Games
There are Junior Games for the tiny tots, Skill Games, Mind Games, Word Games and Math Games for the older ones who are more adventurous. You have to think smart and out-guess your opponents.
High School Brain Teasers
Maintained and monitored by AOL, this site offers fun activities for high school students.
ThinkQuest
ThinkQuest is an international website-building competition where teams of students and teachers are challenged to build websites on educational topics.

Go to the next page for tips on introducing the project/activity to students.

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